Saskia thought her life was finally getting back on track after the accident. Then she got trolled. Now she’s up a tree the size of a planet, and all who meet her either run screaming or attack on sight. If everyone would just calm down and stop trying to kill her for one moment, she might get a chance . . .
James Decker just won’t stay dead. Slain while rescuing a young woman from a would-be rapist, he finds himself in a pseudo-life, caught between two realities, belonging to neither. Haunted by the ghosts of his father and grandfather, he learns that the woman he rescued is in fact an Innocent, the physical embodiment of hope. As it turns out, seeing . . .
30 years ago brought the first superhumans, regular people given great power seemingly at random. 15 years ago brought the paranormals, stranger and often weaker in their abilities, but far more numerous. Today, the world holds its breath . . . Or at least, it should. Most people, though, are just trying to get on with their lives; some . . .
A golem maker’s project turns out to be far more than his creator bargained for. Fortunately for the golem, he’s quick to find allies, learn skills, gain levels, and get himself out of horrible predicaments. Which is good, because his creator has a whole lot of enemies. Unfortunately for the golem, he’s about twelve inches tall, full of . . .
Anne’s got a problem — there’s a corpse in her bedroom. Dealing with both a criminal record and a chip on her shoulder, she’s doing her best to stay out of jail. Sure, she’s making dangerous weaponry, hanging out with criminals, buying drugs, crashing weddings . . . I forgot where I was going with this. . . .
Max Power, secret agent, Nobel Laureate, private eye, is a big damn hero. All the chicks dig him. But when Femfa Tall, a rising starlet with a big problem, comes to him for help, he finds himself up against his arch-nemesis the evil Doctor Guy . . . again. No worries—ninjas, time travel, rebels with their own flags, robots, evil clones, Double Entendre, . . .
One of many undead, Kano makes her way in a futuristic world where humanity has all but died out. Armed with only her wits (and her personal force field), she fights against the destroyers of humanity, the necromancers. Plagued by visions of her past, she struggles to find purpose in a decaying world. . . .
There was a time when heroes roamed between the Four Great Cities. They fought for kingdoms and princesses and they lived and died by their valour. Or so the stories say. The way the minstrels sing it, everyone had a swashbuckling good time. Nowadays, buckles are rarely swashed. All the great beasts have been slain, all the great treasures . . .
Jan 15, 2009: First and foremost: Darkside is fun. It’s a rollicking fantasy adventure that starts with a bang and doesn’t slow down. It has humor, likable characters, and an engaging first person narrator.
The summary sums up the story well (I know, who would have thunk it, right?) so there’s really not much for me to recap. I will comment that Darkside’s plot isn’t really anything out of the ordinary—when you boil it down it’s a pretty straightforward fantasy quest. Regular guy learns [more . . .]
Dec 18, 2015: (I’ve been told the author has made significant changes to the portions I have read. This review is pending a rewrite, as such.)
Outliers is a story about Superheroes, but that’s not very informative, so let’s get some extra information out there.
The majority of the writing takes place in the first person perspective, but as of 6.3 there have been two main characters to whom the camera is given. Not to [more . . .]