An online classic of superhero prose, “Interviewing Leather” is the story of Todd Chapman, a journalist for an alternate world version of “Rolling Stone” called “Amplifier” who does interviews with musicians. Everything changes when his editor calls him in—not to do another celebrity interview, but an interview with a supervillain named Leather. It’s safe to say that it . . .
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The Legion of Nothing is the story of Nick Klein and what happens when he takes on the identity (and powered armor) of “The Rocket.” Originally his grandfather’s superhero identity, the powered armor comes with a lot of baggage. Ranging from his grandfather’s service in World War II to connections with other heroes (and villains), the past has a . . .
Sequel to Worm, Ward features a change of protagonists and takes place after the events of the first work. Spoilers below. The unwritten rules that govern the fights and outright wars between ‘capes’ have been amended: everyone gets their second chance. It’s an uneasy thing to come to terms with when notorious supervillains and even monsters are playing . . .
Cassidy Evans lives in a world of superheroes and supervillains. Born to a rich, prestigious family who genuinely and openly love and care for her, she has never truly wanted for anything. It is, in so many ways, a fairy tale life. But Cassidy is about to learn that fairy tales come at a cost. Witnessing something horrific, something . . .
A young man dies, and a grim reaper offers to revive him in exchange for servitude. Responsibilities include saving other people’s lives and occasionally fighting unspeakable horrors. But this particular young man is cripplingly shy. No, seriously. He can barely even speak to people. It’s really bad. Takes place in the modern fantasy world of Eleg. . . .
To friends and family there is nothing remarkable about Justin Cade. Seeing only an awkward, sometimes isolated high school sophomore they would never suspect that he lives a double life as Milestone City’s protector: the holographic heroine known as Glimmer Girl. Juggling school, superherodom and his own skewed sense of self Justin starts down the road of transition into . . .
What if you really were transported to a fantasy world and expected to kill monsters to survive? No special abilities, no OP weapons, no status screen to boost your stats. Never mind finding the dragon’s treasure or defeating the Demon Lord, you only need to worry about one thing—how to stay alive. . . .
One stormy night in New York City, America’s greatest superhero is murdered in his home. Liberty is dead, murdered by his oldest living enemy. The only clue he leaves behind is an encrypted file he sent to his best friend: former sidekick, former arch-enemy, the villain-turned-hero Curveball. One hot night in Farraday City, CB shows up at his favorite . . .
Imagine a world where the night outside is crawling with vampires but inside your home, life is completely normal. You cook, you wash dishes, you make love—and you ignore the white faces at the window and the teasing, wheedling voices. The story follows two women, Sally and Lavinia, as they try to make a home together in a . . .
Olivia has awoken to a strange world. With mere scraps of memories and a warped, unfamiliar body, she must find help to survive. However, terrorists, an urban legend, and an authoritarian government all threaten to snuff her out before she can find her footing. . . .
A magical thing happened to Stef Mimosa when she was only two: she died and an angel confronted Death to bring her back–or at least that’s how she remembers it. Years later, Stef has traded magic for science, working as a freelance hacker. When a simple coding job turns out to be more than she expected, Stef gets in . . .
An introverted teenage girl with an unconventional superpower, Taylor goes out in costume to find escape from a deeply unhappy and frustrated civilian life. Her first attempt at taking down a supervillain sees her mistaken for one, thrusting her into the midst of the local ‘cape’ scene’s politics, unwritten rules, and ambiguous morals. As she risks life and limb, Taylor . . .
Politics is dirty. Piracy is just a little smudged. Grif Vindh, Captain of the Fool’s Errand, has a problem: he knows too much. He knows the secret behind the late Baron Mogra Tylaris’ untimely demise. He knows about the shadowy organization behind it. And now he knows about the contingency plan the late baron put in place, in . . .
Sep 13, 2008: The Dark Icon Original Fiction web site contains a wide variety of stories set in different and interesting worlds. I only spent a significant amount of time with two.
I read all (so far) of the on-going web serial "Court of the Abominatrix" and a couple stories from the "Magekiller" series of short stories.
From what I’ve seen so far, I’m reminded of the science fiction/fantasy found in pulp magazines. The strongest [more . . .]
Jan 21, 2017: This story contains a very intriguing premise, however it lacks flow from time to time, thus leaving the reader in confusion as to how the characters actions connect. Some of the character backstory seems inconsistent, whether this is intentional or not has yet to be seen as this story is still far too short to be able to tell. I however remain optimistic about it. Perhaps wait til there are more chapters available so as to avoid confusion but all in all a very intriguing start.