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The Pandoran Artifacts by Enrique Bedlam

A collection of short stories about an ancient evil that releases a collection of dark, powerful artifacts unto the world, each designed to bring about the end of humanity.

It all started with a deck of tarot cards from the world beyond given to a man to tempt humanity into their own destruction. Each story there is a new artifact, designed to twist its victim into aiding in the destruction of the world. This is a group of short stories which deal with horror, the unknown and humanities tendency . . .

A collection of stories.
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The Ice Cream Memories of Charlotte Rowe by Teresa Perrin

Divination from the spirit world. Con artistry. Cats and mirrors. The implications of Freudian psychology. Death. Life. Birth. Murder. And ice cream. . . .  Charlotte Rowe has been cast in the role of medium from childhood, and studied under a clever fraud. But does Charlotte have a real vision into the spirit world? . . .

A complete novel.
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In the Valley of the Sun by MedleyMisty

A Sims 3 story of love, fire, and death

Lilith Parker is working at the local paper, announcing births and birthdays and deaths. One morning her boss Shannon gives her a more exciting assignment – research the local haunted house and write an article on its history. Nice flavor for Halloween, right? But then Shannon turns up dead the next day, the local townspeople seem intent on keeping . . .

A complete novel.
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IN THE VALLEY OF THE SUN

A Sims 3 Mystery

By S.A. Hunter, editor, author of Stalking Shadows

Jul 26, 2010: The Valley of the Sun is a completed story told through the Sims 3. I read Alice and Kev a while back, and while both stories use images from the game for illustration, VotS is not a simple observational story. It has an author generated plot. The story begins with a reporter named Lilith being given the assignment of researching an old abandoned house that has had mysterious lights on at night. Soon people begin dying, and Lilith is the prime suspect. Someone or something seems to be invading her [more . . .]

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