It was a land of sword and sorcery, knights and castles, adventure and heroics . . . but that was a thousand years ago. The Gods are Bastards brings high fantasy forward into the Industrial Revolution, to a more complicated and more cynical era. In the world of Tiraas, an ancient Church is making its final grab for ultimate power, an upstart young . . .
more:
editor picks
· member picks
· popular
· worthwhile
· recently vetted
· all recent additions
or jump to a random listing
It was a land of sword and sorcery, knights and castles, adventure and heroics . . . but that was a thousand years ago. The Gods are Bastards brings high fantasy forward into the Industrial Revolution, to a more complicated and more cynical era. In the world of Tiraas, an ancient Church is making its final grab for ultimate power, an upstart young . . .
The civil war has ended and the rebellion defeated, but as the Island Empire begins to rebuild, the hunt for a legendary manuscript threatens to tear it apart once more. Woven together by fate and chance, a group of strangers find their personal battles have a wider impact than they ever imagined. An assassin fights to protect her wife, . . .
Saskia thought her life was finally getting back on track after the accident. Then she got trolled. Now she’s up a tree the size of a planet, and all who meet her either run screaming or attack on sight. If everyone would just calm down and stop trying to kill her for one moment, she might get a chance . . .
It’s the 21st century. A wizard can use a smart phone, as well as perform outstanding feats one could hardly imagine. Eldrian is a clever young man aspiring to be the greatest wizard he can be, while also hiding from those who seek to catch or kill those like him. Him and Kevin must unite a band of colourful characters—some . . .
Some are born great, some achieve greatness, and some have greatness thrust upon them. –Twelfth Night, William Shakespeare Since the 1980s, the Delta Division has protected the people of Earth from the veil of secrecy. Nearly a hundred years later, and their efforts have been brought to light. Heroes come forth, bringing hope, unity . . . And destruction. . . .
It’s been six years since Mientheoderic’Cyan arrived at the Dias Brotherhood. He’s changed a lot and has been doing a lot including becoming a battle chanter. After his first official mission, with First Warden Kellas’s band, Mien learns has a vision learning that he’s starting the process of learning his edict phrase. A chanters most powerful phase. However, instead going . . .
A colonization mission has gone awry. The away team at PEATS (Proxima Environment & Atmosphere Terraforming Station PEATS) has been engulfed by a planetwide barrier. When the barrier vanished five days later, the SAS Hughes in orbit was suddenly struck by a surface-to-space laser-cannon. The survivors aboard the SAS Göttfried and SAS Protecteur learned that time had been accelerated on . . .
Peter V. Kastell is taken from the cycle of reincarnation and given a purpose. His purpose can be fulfilled in nearly any way he chooses. BUT His soul is damaged. And because of that, he will be disadvantaged in an unforeseen way. Thanks to a benevolent Goddess he will gain different advantages to compensate. Along the . . .
The world of Ator is ruled by the strong. Through the cultivation of mana and aura heroes emerge and legends are born every day in the battle of civilization against the wilderness. Humans, elves and other humanoid races band together to face the threat of monsters and beasts hiding in dark places. In the forest the child of the . . .
When Colum Mason left his home and joined the army, he expected danger, excitement, and a chance to see the world beyond his little town. What he didn’t expect, what no one expected, was to be forced to face an enemy from out of legend, an enemy with powers beyond imagining, an enemy that posed a threat not just to . . .
Nathan Clood finds the body of a girl in the base of a dead oak tree and discovers she is actually a Wood Nymph who needs his help to take her to her people. Needless to say Nathan is quite skeptical but the Nymph, called Trewana, demonstrates some abilities he can’t deny like taking a piece of wood and . . .
Seven godly gifts were bestowed on a world of light destined to be set on by darkness. When a famed sorceress-clairvoyant dreams up the memories she has of her daring captain, freeing him from his temporal prison, it is up to him to gather them and trade seven godly gifts for one wish. . . .
Jun 10, 2013: I’ve been struggling with the idea of writing this review for a while, and putting it off as I read more and more chapters, hoping that I’d finally be able to connect with this story. I finally came to the conclusion that it’s just not my thing, but it may work for others.
The story follows three elves, the nominal main character Baughb, the nerdy and courage-impaired Airek, and Airek’s best friend, Filis, who is in most ways the opposite of [more . . .]
Dec 9, 2016: excuse the formatting errors this is from my wordpress – odiumsite@wordpress.com. <em> Set in a world post- “Age of Adventurers” our all-star cast of god-killing archmages, archbishops, paladins, arch-demons, pirate princesses, thieves and otherwise special individuals find their way in a world which finds itself pushing into a world with ethics, morals, viewpoints, governance and culture that is growing remarkably close to a modern, first world nation of today a la Sanderson’s Wax and Wayne trilogy. Sustained by intrigues of a relatively low scale which keep promising to reveal the [more . . .]