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Worth the Candle by cthulhuraejepsen

Is the game worth the candle? 

A young man suddenly finds himself falling off a plane into a new fantasy world. Being an old hand at D&D, some things seem disconcertingly familiar . . . but there’s no time to ponder the similarities to the campaigns he used to run because there’s a character sheet attached to his soul and this “game” is getting lethal real fast.

Note: Worth the Candle contains some graphic violence and harsh language.


An ongoing series, with new episodes sporadically

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Listed: Oct 10, 2017

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By Khauvinkh, member

Dec 13, 2017: I’m not a big fan of "protagonist gets transported to another world" stories, but this one really speaks to me. The worldbuilding might feel inconsistent in the beginning, but this is intentional. This "chunkiness", as well as the way it strives to avoid fantasy cliches all serve to reinforce the premise of the story.

A tabletop roleplayer called Juniper Smith is transported to another world called Aerb. Almost immediately he realizes that Aerb contains numerous products of his own imagination, most [more . . .]

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A Journey Into The Rationally Twisted Mind

By Sharkerbob, author of Graven

Aug 23, 2019: What would you do if you found yourself transported to another world? What if being in this world gave you access to strangely game-like super powers? What if this world spent most of its time trying to kill you, and only your quick thinking, analytical strategy, and a handful of stalwart companions was the only thing keeping you alive as you attempt to fulfill a series of quests in the hopes of gaining answers, and perhaps a way home? And, strangest of all, what if this world seemed eerily familiar, [more . . .]

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A LitRPG Matrushka

By theredsheep, author of Pyrebound

May 23, 2020: I’m not going to bother with an elaborate intro here, because everybody knows this story. I’ll just say that WtC is a LitRPG. I have never played a tabletop RPG in my life, have no interest in it, have yet to actually unabashedly like a LitRPG . . . and I went through all million-plus words of WtC in a week. Because WtC is much more than a LitRPG.

So much more, in fact, that it’s hard to pin down what it is, because it’s [more . . .]

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