Once upon a time, a foolhardy smuggler pulled off an impossible heist, and then was forced to do it AGAIN by people who didn’t realize he’d never done it to begin with. That was Pay Me, Bug! Now, in a Rake by Starlight, the same foolhardy smuggler must survive two revolutions and a secret Black Ops organization suffering from buyer’s remorse . . .
“Politics,” Grif Vindh says, “makes people crazy.” So when he and his intrepid crew stumble across a desperate firefight that is obviously politically motivated, naturally he pokes his nose in. And, just as naturally, he winds up in completely over his head, in possession of a large metal casket that can turn the chaos ripping through the Free Trade Baronies on its head. All he wants to do is sell the thing, make a tidy profit, and get away Scot-free. Instead he winds up in the wrong place, at the wrong time, saying exactly the wrong thing.
Again.
There’s a reason he named his ship “The Fool’s Errand . . . “