‘The Great Game’ is a work of interactive fiction, a particpatory story where you’re in charge of what happens next. I write a bit. You tell me what happens next, then I go off and write that, and give you your next choice.
I’ll let the narrator sum up the story :
“I woke up in a deserted hotel, a bit like the Marie Celeste. I was trying to find someone—anyone—when a guy wearing a very odd outfit popped out of nowhere. He babbled a bit at me, and then dazzled me with some sort of laser. I blacked out. When I came round, the place was busy, my eyes had turned from blue to pink, and outside the window . . . well. We’re God-knows-where.
I’ve formed a tentative alliance with a woman in a business suit, Alice, who claims the hotel changes layout, and is home to people from all over time and space. I suspect she’s right. She thinks she’s being hunted by killers, so we’re trying to get some information on them.
[[As Installment 20 starts]] I’m about to attempt to bluff some out of a guy dressed like a Victorian gentleman. He has a blood-red top hat, a monocle that appears to be carved from pure shadow, and a huge wolf on a silver chain. What could possibly go wrong?”




