In 2154, where independent nations have given way to splintered corporate entities responsible for the housing, health, security and education of their employees and shareholders, government everywhere has been scaled down to the point of collapse, leaving those outside of private territories to fend for themselves. Over the shoulder of five inhabitants, carve out slices of a world that . . .
more:
editor picks
· member picks
· popular
· worthwhile
· recently vetted
· all recent additions
or jump to a random listing
The Keeper’s Promise is the story of a world on the brink of war, and the descendants of the ancient Keepers who must be gathered to defend the land once more from the incursion of the Iziiran general, Mordth. Dhel is a young Rhyjain Rider whose life is turned upside down when he is tasked to deliver an ill-fated . . .
Elven magic meets gunslinger grit. What happens when two elven travellers find themselves in the United States in the middle of the Civil War? The Adventures of Black Mask and Pale Rider tells the story of two elven women who’s curiosity gets the better of them. The wild ride takes them from the Union to the Confederacy and back again. . . .
In 2154, where independent nations have given way to splintered corporate entities responsible for the housing, health, security and education of their employees and shareholders, government everywhere has been scaled down to the point of collapse, leaving those outside of private territories to fend for themselves. Over the shoulder of five inhabitants, carve out slices of a world that . . .
Dylan and the Dream Pirates, by Jason Andrew, is an on-line fantasy novel about a boy named Dylan recovering from the death of his mother. An accidental meeting with the mythical Lost Boys throws him into a world of magic and wonder. When he discovers that his best friend Clay has a magical disease called the Taint, Dylan swears to . . .
Twenty-year-olds Liseli Luenford and Russell Markson are living mundane, disappointing, lonely lives in a small midwestern town; working jobs better suited for high school students. Both want something more from life, though what exactly they cannot name, or even begin to achieve. Liseli finds solace in the Mill, a building on the edge of town, long abandoned and all . . .
All over the world, Knights are appearing. They have swords. They ride horses. They wear shining armour. They’re causing trouble. Nobody knows where they came from or why they’re here—even the Knights themselves are pretty vague on the matter. However, they’re not about to let that get in the way of their crusading. They have a Law to uphold. . . .
The cities have gated their walls. Those in rural areas have been reduced to savages. When Callen Carrus, a seven year old boy from the city, faces a personal crises and runs away, he’s chased outside the city walls. What happens to him there sets him on a twelve year quest that leads to love and extraordinary adventure. The riddle . . .
In 1944, Willy Horvitz was a brilliant young physicist. Fervently anti-Nazi, he was coerced into leading a research and development effort to design and build a revolutionary new aircraft to turn the tide of the war. Adopted as an orphaned American boy by a wealthy German industrialist, Willy was haunted throughout his life by the tragic loss of his mother. . . .
Jason Blue has been ten years old for just a few days when a dragon hungry for his flesh abducts him from American suburbia. Then things only get weirder. Permanently estranged from Earth, Jason travels through the slightly futuristic free city of Gyeeds, the supernaturally calm waters of the Starving Sea, and the ambiguously prosperous dictatorship of Droydania. He faces . . .
Marcus, a.k.a “w1n5t0n,” is only seventeen years old, but he figures he already knows how the system works–and how to work the system. Smart, fast, and wise to the ways of the networked world, he has no trouble outwitting his high school’s intrusive but clumsy surveillance systems. But his whole world changes when he and his friends find themselves . . .
In an alternate present the minds of teen offenders are uploaded into computers for rehabilitation—a form of virtual wilderness therapy. Zach is a homo cognoscens, one of the new humans who can navigate the Fulgrid. Though still a high school student, he is indentured to the Fulgur Corporation as a counsellor. Laura is a homo sapiens. Their story is part . . .
There is yet another attempt on God’s life. Gabriel appoints champions to his defence. Follow the son of the north wind, a casino royal, and someone who’s actually competent as they attempt to locate a gang of shotgunchuck wielding assassins and put a stop to their Deicidal ambitions. This is a serious and adult movie in which . . .
There are two things you need to know before I begin this review proper. First of all, it’s not normal for editors in WFG to review a work that’s just started. Knightfall’s only at Issue One, though that issue is fairly substantive. But I stumbled onto it by chance on the editor’s unreviewed listings board, and I found myself scrolling, [more . . .]
Hawk’s Legend is a scifi trilogy set in a post-apocalyptic world where a trip outside walled cities requires guns & swords to fend of roving mutant bands. The main character is a "lone wolf" type of guy who is immortal according the story’s blurb. He seems to spend most of his time living in a desert wasteland, hunting down the [more . . .]