The supposed memoirs of Arnold Schnabel, a brakeman/poet recovering from a mental breakdown in the quaint seaside resort of Cape May, NJ, in 1963. . . .
Torn World offers a unique shared world platform with flavors of science fiction, high fantasy, slipstream, steampunk and alternate realities. Two widely disparate cultures are poised to meet – a close-knit, peaceful, unicorn-herding people, and a sprawling, expansionist, pre-industrial Empire that uses time technology in a near-magic fashion. Created by Ellen Million, multiple authors and artists have used the . . .
The story of Cirno Excalibur, who found a pole in his back yard, got struck by weird lightning, and went with his new talking pole to go fight the demons. . . .
Two secret agents. One fedora-wearing sidekick. A spectre. A fat but wise and creepily all-knowing chipmunk. Candy Land. These are just a few of the unpleasant delights awaiting you . . . . Elevenses is an adventure, a quest, a comedy, and a parodic stew. It is a collaboration between two writers whose identities must remain anonymous, for security reasons. Here you will . . .
A sprawling fantastic tale of the ’60s, supposedly written by “legendary” B-movie director Larry Winchester. . . .
This is a story of the Quest of Sir Cadagon. Based on the painting from Harry Potter (Sir Cadogan), it is the struggle of a knight and his fat pony traveling through world famous paintings. They search for their Painter, in order to find their purpose in life. The plot develops, it is voted by the readers. . . .
“Elevenses” is a fluffy, silly romp about the adventures of two spies named Agents 1111 (double eleven) and 711 (seven eleven). They’re just “sitting on the dock of the bay, wasting time” when they spot a suspicious-looking boat, and a suspicious-looking crop-duster which is flying towards them. They quickly dive into the water to escape being dusted and swim for [more . . .]
I speculate that Torn World started with a vision of the survivors of a terrible disaster (The Upheaval) living in an arctic wilderness with the help of huge, mischievous unicorns, and wondering what it would be like when their descendants meet—and clash with—a vast empire that uses steam and time technologies. The Empire is ruled by scientists, themselves descendants [more . . .]