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Urban Reverie by coffeegalaxies

Pretty things are worth fighting for.

The megacity of Throne has the highest mortality rates in all of Oeuvre. Neon-lit signs replace torches and gaslamps. Concrete monuments and soaring glass obelisks replace wizard’s towers and grand mansions. Bars and nightclubs replace taverns and inns. In the Third Age, Tekhnika Era 2077: 1st of Nymph, begins the story of two strange creatures bound together by . . .

An ongoing series, with new episodes weekly.
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Star Exile: Singularity by Drew Cordell

The next generation of warfare was designed to be bloodless—at least that was the idea. When a 500-year old peace treaty from a war people to refuse to forget expires, the major political empires of the galaxy agree on a new way to settle the dispute for good: Eternity Online, a new and unknown all-digital game universe designed to give . . .

An ongoing series, with new episodes twice weekly.
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Economies of Scale by Grey

In an underfunded, understaffed, and increasingly cybernetically enhanced police department, Detective Inspector Jacqueline Hobbes feels like the last person in Califresco who gives a damn about justice. When she’s ordered to report a broken strike as a gang shootout and let corporate security get away with the massacre, she decides to pull threads she wasn’t meant to, and what . . .

A serialized novel, updating infrequently.
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Graves by L. E. Erickson

Using the power of the dead to protect the freedom of the living.

Legally, Daria should turn herself in to Ardica City’s LM4 Processing Agency, which is tasked with ensuring that those with the ability to tap into the energy left behind by the ghosts of the dead will use their abilities only for the good of the people. But despite heavy-handed government measures, the threat of war beyond Ardica’s walls, the manipulations . . .

A complete series.
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URBAN REVERIE

Complex but deep and worthwhile

By Samuel Chapman, author of The Glass Thief

Mar 7, 2017: I’ve been reading Urban Reverie since the beginning, and it’s only gotten more impressive. The author has created a kitchen-sink of a world, where beastly peacekeepers ride airships over skyscrapers, and magical college students rub elbows with winged daemons in between prowling the many planes of reality.

Quinen, a warlock expelled from the Collegium, is sheltering Chrysanthemum, an amnesiac girl whose dangerous origins are clear by the end of the first arc—as is how easily she could start a war between [more . . .]

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