Politics is dirty. Piracy is just a little smudged. Grif Vindh, Captain of the Fool’s Errand, has a problem: he knows too much. He knows the secret behind the late Baron Mogra Tylaris’ untimely demise. He knows about the shadowy organization behind it. And now he knows about the contingency plan the late baron put in place, in . . .
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The Legion of Nothing is the story of Nick Klein and what happens when he takes on the identity (and powered armor) of “The Rocket.” Originally his grandfather’s superhero identity, the powered armor comes with a lot of baggage. Ranging from his grandfather’s service in World War II to connections with other heroes (and villains), the past has a . . .
Politics is dirty. Piracy is just a little smudged. Grif Vindh, Captain of the Fool’s Errand, has a problem: he knows too much. He knows the secret behind the late Baron Mogra Tylaris’ untimely demise. He knows about the shadowy organization behind it. And now he knows about the contingency plan the late baron put in place, in . . .
Four unlikely friends are permanently linked together when they install a beta “ultimate collaboration” tool on their computers—that allows them to teleport to and from each other’s homes at ease. Of course, they get more than they bargained for when they discover they can’t turn their connections off . . . . . . .
Two Worlds is a military sci-fi web serial set several hundred years in the future. It will follow multiple characters in an expansive universe as they fight to survive where things aren’t always as they seem; or they are and they’re just s$#t out of luck. . . .
Domina City. “The City of the Lady.” Built on a trash island in the West Atlantic by the labor of white-collar criminals, paid for by the United States and the Vatican, Domina was meant to be a beacon of hope and prosperity. A test, proving that criminals could be put to a better use than clogging up prisons. Thirty . . .
Meet seventeen-year-old Emily Hunte, a teenager living in America during the Great War on Technology. When the attacks in Chicago start, her older sister and trained soldier, Amber smuggles her into a survivalist compound in the wilderness of Alaska—one of the few safe places left in the world. To survive in this cutthroat community, Emily has to take on the . . .
It’s the 22nd century, and intelligent alien life has just been found! Nobody cares. In New California, life is good for the students at St. Victoria’s High School. Sure, the teachers may be strict, lunch is served by robots without taste buds, and the field trips offworld can be a chore, but otherwise the future is bright! For Ruby, . . .
Dana D’Artagnan came to Paris Satellite to become a Musketeer – instead, she became best friends with three of them: Athos, Porthos and Aramis. Now she’s tangled up in a world of swords, spaceships, zero-gravity sports, war, romance and inter-planetary politics. The solar system is on the brink of war, the government is dangerously unstable thanks to an inconvenient . . .
Marooned on a hostile planet, Miranda and her father, Prospero, so far have kept twenty-eight souls alive. But the colony is failing, and her father returned from the dark jungles changed, and mad, and with inexplicable power over the planet’s alien life. Can she end his vicious tyranny before the lights go out? This is a sci-fi retelling of Shakespeare’s . . .
Vai Ma’amaloa is 17 years old, and his father has just accepted the position of Chief Science Officer aboard the G.E.V. Shadow, a retrofitted warship tasked with exploring the unknown reaches of the galaxy. Now, Vai will have to come to terms with leaving his old life behind. As he forges new relationships aboard the Shadow, and tries to settle . . .
An ancient conqueror awakens to find his galactic empire in ashes. A street rat discovers a core that changes everything. A noble woman must fight for her place in her family and for her very survival. A privileged Intercessor realizes war and politics brew beneath the pleasant facade of his utopian planet. All of them are light years apart, but . . .
Set in the far future when humanity has reached the stars and finds it is not the first to do so. Alien technology has been left behind by a long dead race. Ancient cities, abandoned starships, temples and fortified bunkers all contain artefacts and devices far in advance of what humans have been able to produce. Technology that . . .
Jul 8, 2009: This should be an interesting topic for a story. Maybe the over explanation of the concept in the prologue was a warning sign. The author has clearly thought this out carefully, but, as a result, may have overintellectualized it at the expense of story elements.
Technically, there’s nothing to reproach in terms of sentence structure, grammar, etc, but, in the end, the story didn’t hold my interest. After some initial disbelief and surprise, life as a cloned pair for Donald North [more . . .]
Aug 31, 2015: When I first went into Stealing Tomorrow, I expected to like it. I liked the idea of it. A teenage girl living in a world where adults die, leaving nothing but children behind. It was enough to intrigue me. Enough to get me to start reading it and to finish it. But I didn’t really like it.
The characters were the main problem. I didn’t like a majority of them, and the two that I did like, ended up dying. Though [more . . .]