Most sensible people avoid fire-breathing carnivores that prey on humans. But Jordan has built a career out of studying such legendary animals, creatures thought mythological until their reemergence in the world three decades ago. She and researchers like her believe that knowledge is the key to reclaiming the land they’d lost back then, when humanity retreated into designated safety zones. . . .
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In the future of decades past, a world of robots and CRTs, Atlanta is the most powerful city in the world. And in that city, one twentysomething slacker named Morgan Harding dreams of being able to live a normal, peaceful life, but . . . that’s not happening. Together with a mysterious sentient robot and an overworked college student, Morgan must keep Atlanta safe . . .
“How did you do that?” “Short answer? Magic is real.” Nestled deep in the forests of the Pacific Northwest, something is emerging. Kept in absolute secrecy, it seeps into a fading town, quietly shared from person to person. For Alden Bensen, a directionless high school graduate, this discovery could mean an escape from his empty existence. To Rachel . . .
Music gives us life, and we give life back to music. In a world very much like ours, there are those who listen to music, and then there are those who truly listen to music. Since the dawn of the Classical period, these people have called themselves Music Masters; those who gain fantastical powers from the sound of music. Centuries . . .
Since the 1960’s, the public has known of the existence of metahumans. Individuals with extraordinary abilities were appearing with ever-increasing frequency. Some saw their power as justification to force their will upon the canvas of the world, but just as they came against humanity, some stood against them. These individuals were branded as heroes; protectors of mankind. The fight is . . .
Token is a web serial about four friends who find themselves playing through simulated games in real life. Whether they want to play or not, it is not their choice, and whoever loses a game gets . . . re-balanced. Will they conquer this mystery before losing themselves completely? . . .
The megacity of Throne has the highest mortality rates in all of Oeuvre. Neon-lit signs replace torches and gaslamps. Concrete monuments and soaring glass obelisks replace wizard’s towers and grand mansions. Bars and nightclubs replace taverns and inns. In the Third Age, Tekhnika Era 2077: 1st of Nymph, begins the story of two strange creatures bound together by . . .
Peyton Williamson has always felt like he hasn’t belonged. In the idyllic City, everyone seems to know exactly what they’re doing and exactly who they like—except for him, of course. Being shipped to the Academy, the school all adolescents must attend to become full members of society, barely helps at all. If anything, the realization that the world he’s spent . . .
The Australian suburb of South Hertling has known its share of misfortunes—supervillain attacks, unexpected time rifts, attempted robot uprisings and crashed spaceships, to name but a few. But finally the suburb has some good news! It is opening day of a new attraction in which for the first time ever, the public can see extinct creatures in captivity—Trilobite . . .
So here’s the deal. My name’s Kihri Vyas, and I’m dead. That’s not really important, it happened ages ago, but it’s good to have the context. Anyway, me and my sister Zarah (the only person who can see or hear me) have basically been on our own since I carked it, surviving on the streets of Kaila, and sort . . .
Leslie Ruth is a burnt out mid-twenty-something who just signed a contract without reading the fine print. Now, he’s neck deep in a world of demons and black magic, working as a warlock in service to Gore, the god of pain. Other people might scream and run, but Leslie Ruth is having the time of his life. . . .
Neith is pretty much waiting to die. Rigid controls and an abundance of technology contribute to some semblance of order for those who remain in the last clean city, Feichangbei. While the epidemic is over, the survivors’ victory is only temporary. There have been no living births in 16 years. The third generation numbers less than 2,000, and the third . . .
The galaxy is a crowded place. Warring nations press in on all sides as the ancient Vestige Empire struggles to hold on to the last of its power. What was once a vast, sprawling empire has found itself reduced to little more than a few struggling star systems. As the once-great dominion crumbles, the border planet Alessar sits at a . . .
Aug 12, 2018: Terrestrial Magic follows Jordan as she and her scientific team try to document legendary animals that have begun to reappear in the world, outside of heavily protected human settlements. The author does a good job of setting her world’s information up without a lot of exposition, and sinks the reader right into some interesting action at the beginning.
The setting she uses, wilderness outside of Rome that’s peppered with ruins, is interesting in and of itself, and then we get to [more . . .]
Dec 6, 2018: It’s not often that I find a story that is both intellectual and thoroughly amusing at the same time. Smart humor is often rare, because it’s so difficult to juggle good jokes with intelligent banter.
Enter case and point: ATL: Stories from the Retrofuture. For now, we’ll refer to it in its current arc, The Social Media Killer.
Think of this story as a sort of sci-fi political pulp story. It fits [more . . .]